Publications Details
The essence of rapid prototyping from the designer`s viewpoint
Here at Sandia, I design new weapon components using PRO-ENGINEER and find that not only am I responsible for the initial design, but that I must be able to justify that design and show that I have analyzed the design for stress, considering thermal, static, and dynamic conditions. I must be able to create models at a reasonable cost using stereolithography. I must be able to create vivid graphic arts presentations for managements approval, if I want the design to be accepted. I must be able to communicate my design to the production people for comment. These problems, plus others must be done in a timely manner with a minimum of paper involved, and less money than ever before. Therefore, Rapid Prototyping takes on an more important stature than originally proposed, and I would like to show you a rapid prototyping process using PRO-ENGINEER as the fundamental base from which to operate.