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A general particle loading algorithm using mesh bifurcation in 1, 2, and 3 dimensions

Wagner, John S.

A very simple algorithm is presented that allows particles to be loaded or initialized in a particle simulation code. The algorithm can load particle positions or velocities according to any well- behaved density or distribution function. Sample codes are given in 1, 2, and 3 dimensions. The technique is highly efficient. 2 refs., 9 figs., 3 tabs.