Spiking Neural Algorithms for Markov Process Random Walk
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Theory of Computing Systems
We study several natural instances of the geometric hitting set problem for input consisting of sets of line segments (and rays, lines) having a small number of distinct slopes. These problems model path monitoring (e.g., on road networks) using the fewest sensors (the “hitting points”). We give approximation algorithms for cases including (i) lines of 3 slopes in the plane, (ii) vertical lines and horizontal segments, (iii) pairs of horizontal/vertical segments. We give hardness and hardness of approximation results for these problems. We prove that the hitting set problem for vertical lines and horizontal rays is polynomially solvable.
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We address the problem of wide-area search of overhead imagery. Given a time sequence of overhead images, we construct a geospatial-temporal semantic graph, which expresses the complex continuous information in the overhead images in a discrete searchable form, including explicit modeling of changes seen from one image to the next. We can then express desired search goals as a template graph, and search for matches using simple and efficient graph search algorithms. This produces a set of potential matches which provide cues for where to examine the imagery in detail, applying human expertise to determine which matches are correct. We include a match quality metric that scores the matches according to how well they match the stated search goal. This enables matches to be presented in sorted order with the best matches first, similar to the results returned by a web search engine. We present an evaluation of the method applied to several examples and data sets, and show that it can be used successfully for some problems. We also remark on several limitations of the method and note additional work needed to improve its scope and robustness. Approved for public release; further dissemination unlimited.
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Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Motivated by applications in risk management of computational systems, we focus our attention on a special case of the partial vertex cover problem, where the underlying graph is assumed to be a tree. Here, we consider four possible versions of this setting, depending on whether vertices and edges are weighted or not. Two of these versions, where edges are assumed to be unweighted, are known to be polynomial-time solvable. However, the computational complexity of this problem with weighted edges, and possibly with weighted vertices, has not been determined yet. The main contribution of this paper is to resolve these questions by fully characterizing which variants of partial vertex cover remain intractable in trees, and which can be efficiently solved. In particular, we propose a pseudo-polynomial DP-based algorithm for the most general case of having weights on both edges and vertices, which is proven to be NP-hard. This algorithm provides a polynomialtime solution method when weights are limited to edges, and combined with additional scaling ideas, leads to an FPTAS for the general case. A secondary contribution of this work is to propose a novel way of using centroid decompositions in trees, which could be useful in other settings as well.
Neural Computation
The dentate gyrus forms a critical link between the entorhinal cortex and CA3 by providing a sparse version of the signal. Concurrent with this increase in sparsity, a widely accepted theory suggests the dentate gyrus performs pattern separation-similar inputs yield decorrelated outputs. Although an active region of study and theory, few logically rigorous arguments detail the dentate gyrus's (DG) coding.We suggest a theoretically tractable, combinatorial model for this action. The model provides formal methods for a highly redundant, arbitrarily sparse, and decorrelated output signal. To explore the value of this model framework, we assess how suitable it is for two notable aspects of DG coding: how it can handle the highly structured grid cell representation in the input entorhinal cortex region and the presence of adult neurogenesis, which has been proposed to produce a heterogeneous code in the DG.We find tailoring themodel to grid cell input yields expansion parameters consistent with the literature. In addition, the heterogeneous coding reflects activity gradation observed experimentally. Finally,we connect this approach with more conventional binary threshold neural circuit models via a formal embedding.
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2016 IEEE International Conference on Rebooting Computing, ICRC 2016 - Conference Proceedings
For decades, neural networks have shown promise for next-generation computing, and recent breakthroughs in machine learning techniques, such as deep neural networks, have provided state-of-the-art solutions for inference problems. However, these networks require thousands of training processes and are poorly suited for the precise computations required in scientific or similar arenas. The emergence of dedicated spiking neuromorphic hardware creates a powerful computational paradigm which can be leveraged towards these exact scientific or otherwise objective computing tasks. We forego any learning process and instead construct the network graph by hand. In turn, the networks produce guaranteed success often with easily computable complexity. We demonstrate a number of algorithms exemplifying concepts central to spiking networks including spike timing and synaptic delay. We also discuss the application of cross-correlation particle image velocimetry and provide two spiking algorithms; one uses time-division multiplexing, and the other runs in constant time.
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