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University Prosperity Game. Final report

Boyack, Kevin W.

Prosperity Games are an outgrowth and adaptation of move/countermove and seminar War Games. Prosperity Games are simulations that explore complex issues in a variety of areas including economics, politics, sociology, environment, education and research. These issues can be examined from a variety of perspectives ranging from a global, macroeconomic and geopolitical viewpoint down to the details of customer/supplier/market interactions in specific industries. All Prosperity Games are unique in that both the game format and the player contributions vary from game to game. This report documents the University Prosperity Game conducted under the sponsorship of the Anderson Schools of Management at the University of New Mexico. This Prosperity Game was initially designed for the roadmap making effort of the National Electronics Manufacturing Initiative (NEMI) of the Electronics Subcommittee of the Civilian Industrial Technology Committee under the aegis of the National Science and Technology Council. The game was modified to support course material in MGT 508, Ethical, Political, and Social Environment of Business. Thirty-five students participated as role players. In this educational context the game`s main objectives were to: (1) introduce and teach global competitiveness and business cultures in an experiential classroom setting; (2) explore ethical, political, and social issues and address them in the context of global markets and competition; and (3) obtain non-government views regarding the technical and non-technical (i.e., policy) issues developed in the NEMI roadmap-making endeavor. The negotiations and agreements made during the game, along with the student journals detailing the players feelings and reactions to the gaming experience, provide valuable insight into the benefits of simulation as an advanced learning tool in higher education.

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Loads from the detonation of hydrogen-air-steam mixtures

Boyack, Kevin W.

The purpose of this study is to investigate transient pressure loads form hydrogen combustion. Specifically, this study relates pressure loads to variations in mixture and initial conditions, mixture heterogeneities, ignition location, and variations in geometry. This study has shown that initial conditions and variations in mixture have a large effect upon the adiabatic isochoric complete combustion, detonation, and reflected detonation pressures. An inert gas layer between a detonable gas mixture and surface can give rise to reflected pressures higher than in the homogeneous case. A deflagration-to-detonation transition (DDT) event near a surface gives rise to higher reflected pressures, and lower impulses, than if the DDT occurred far from the surface. Edges and corners focus detonation waves, which increases both pressures and impulses over those seen from a normally reflected detonation. The loads at points behind an obstacle is less than the load that would be seen if the obstacle were not there.

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Results 26–27 of 27
Results 26–27 of 27