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All-quad meshing without cleanup

CAD Computer Aided Design

Rushdi, Ahmad A.; Mitchell, Scott A.; Mahmoud, Ahmed H.; Bajaj, Chandrajit C.; Ebeida, Mohamed S.

We present an all-quad meshing algorithm for general domains. We start with a strongly balanced quadtree. In contrast to snapping the quadtree corners onto the geometric domain boundaries, we move them away from the geometry. Then we intersect the moved grid with the geometry. The resulting polygons are converted into quads with midpoint subdivision. Moving away avoids creating any flat angles, either at a quadtree corner or at a geometry–quadtree intersection. We are able to handle two-sided domains, and more complex topologies than prior methods. The algorithm is provably correct and robust in practice. It is cleanup-free, meaning we have angle and edge length bounds without the use of any pillowing, swapping, or smoothing. Thus, our simple algorithm is fast and predictable. This paper has better quality bounds, and the algorithm is demonstrated over more complex domains, than our prior version.

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An Agile Design-to-Simulation Workflow Using a New Conforming Moving Least Squares Method

Koester, Jacob K.; Tupek, Michael R.; Mitchell, Scott A.

This report summarizes the accomplishments and challenges of a two year LDRD effort focused on improving design-to-simulation agility. The central bottleneck in most solid mechanics simulations is the process of taking CAD geometry and creating a discretization of suitable quality, i.e., the "meshine effort. This report revisits meshfree methods and documents some key advancements that allow their use on problems with complex geometries, low quality meshes, nearly incompressible materials or that involve fracture. The resulting capability was demonstrated to be an effective part of an agile simulation process by enabling rapid discretization techniques without increasing the time to obtain a solution of a given accuracy. The first enhancement addressed boundary-related challenges associated with meshfree methods. When using point clouds and Euclidean metrics to construct approximation spaces, the boundary information is lost, which results in low accuracy solutions for non-convex geometries and mate rial interfaces. This also complicates the application of essential boundary conditions. The solution involved the development of conforming window functions which use graph and boundary information to directly incorporate boundaries into the approximation space. The next enhancement was a procedure for producing a quality approximation with a low quality mesh. Unlike, the finite element method, meshfree approximation spaces do not require a mesh. However, meshes can be useful in providing domain boundary information and performing domain integration. A process was developed which aggregates low quality elements to create polyhedra of agreeable quality for domain integration. Stable time increments for transient dynamic simulations were observed to be up to 1000x larger than finite element simulations and solution quality and robustness were vastly superior. Obtaining a solution which is free of nonphysical displacement or pressure oscillations is a challenge for many methods when simulating nearly incompressible materials. Existing nodally integrated meshfree methods suffer from this limitation as well. New techniques were developed that combine B / F methods and the strain smoothing technique used in nodal integration to provide agreeable solutions for problems with nearly incompressible materials. The last major contribution enabled efficient simulations of material fracture with mass conservation. An inter-particle connectivity degradation approach was developed using ideas from peridynamics and cohesive zone modeling to disassociate nodes when fracture conditions are met. The method can, in principal, be applied to any material model with a specified failure criterion. For a mode-I ductile crack propagation problem, the method demonstrates mesh-size independent behavior without the particle instabilities near the fracture surface that are common to other particle methods. Addressing the aforementioned challenges of meshfree methods opens the approach to a broader class of problems and enables an agile simulation development process for problems of interest to Sandia.

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Curve Reconstruction with Many Fewer Samples

Computer Graphics Forum

Ohrhallinger, S.; Mitchell, Scott A.; Wimmer, M.

We consider the problem of sampling points from a collection of smooth curves in the plane, such that the Crust family of proximity-based reconstruction algorithms can rebuild the curves. Reconstruction requires a dense sampling of local features, i.e., parts of the curve that are close in Euclidean distance but far apart geodesically. We show that ε < 0.47-sampling is sufficient for our proposed HNN-Crust variant, improving upon the state-of-the-art requirement of ε < -sampling. Thus we may reconstruct curves with many fewer samples. We also present a new sampling scheme that reduces the required density even further than ε < 0.47-sampling. We achieve this by better controlling the spacing between geodesically consecutive points. Our novel sampling condition is based on the reach, the minimum local feature size along intervals between samples. This is mathematically closer to the reconstruction density requirements, particularly near sharp-angled features. We prove lower and upper bounds on reach ρ-sampling density in terms of lfs ε-sampling and demonstrate that we typically reduce the required number of samples for reconstruction by more than half.

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Disk Density Tuning of a Maximal Random Packing

Computer Graphics Forum

Ebeida, Mohamed S.; Rushdi, Ahmad A.; Awad, Muhammad A.; Mahmoud, Ahmed H.; Yan, Dong M.; English, Shawn A.; Owens, John D.; Bajaj, Chandrajit L.; Mitchell, Scott A.

We introduce an algorithmic framework for tuning the spatial density of disks in a maximal random packing, without changing the sizing function or radii of disks. Starting from any maximal random packing such as a Maximal Poisson-disk Sampling (MPS), we iteratively relocate, inject (add), or eject (remove) disks, using a set of three successively more-aggressive local operations. We may achieve a user-defined density, either more dense or more sparse, almost up to the theoretical structured limits. The tuned samples are conflict-free, retain coverage maximality, and, except in the extremes, retain the blue noise randomness properties of the input. We change the density of the packing one disk at a time, maintaining the minimum disk separation distance and the maximum domain coverage distance required of any maximal packing. These properties are local, and we can handle spatially-varying sizing functions. Using fewer points to satisfy a sizing function improves the efficiency of some applications. We apply the framework to improve the quality of meshes, removing non-obtuse angles; and to more accurately model fiber reinforced polymers for elastic and failure simulations.

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Distance-avoiding sequences for extremely low-bandwidth authentication

Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

Collins, Michael J.; Mitchell, Scott A.

We develop a scheme for providing strong cryptographic authentication on a stream of messages which consumes very little bandwidth (as little as one bit per message) and is robust in the presence of dropped messages. Such a scheme should be useful for extremely low-power, low-bandwidth wireless sensor networks and "smart dust" applications. The tradeoffs among security, memory, bandwidth, and tolerance for missing messages give rise to several new optimization problems. We report on experimental results and derive bounds on the performance of the scheme. © 2008 Springer-Verlag Berlin Heidelberg.

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Dynamic Multi-Sensor Multi-Mission Optimal Planning Tool

Valicka, Christopher G.; Rowe, Stephen R.; Zou, Simon Z.; Mitchell, Scott A.; Irelan, William R.; Pollard, Eric L.; Garcia, Deanna G.; Hackebeil, Gabriel A.; Staid, Andrea S.; Rintoul, Mark D.; Watson, Jean-Paul W.; Hart, William E.; Rathinam, Sivakumar R.; Ntaimo, Lewis N.

Remote sensing systems have firmly established a role in providing immense value to commercial industry, scientific exploration, and national security. Continued maturation of sensing technology has reduced the cost of deploying highly-capable sensors while at the same time increased reliance on the information these sensors can provide. The demand for time on these sensors is unlikely to diminish. Coordination of next-generation sensor systems, larger constellations of satellites, unmanned aerial vehicles, ground telescopes, etc. is prohibitively complex for existing heuristics- based scheduling techniques. The project was a two-year collaboration spanning multiple Sandia centers and included a partnership with Texas A&M University. We have developed algorithms and software for collection scheduling, remote sensor field-of-view pointing models, and bandwidth- constrained prioritization of sensor data. Our approach followed best practices from the operations research and computational geometry communities. These models provide several advantages over state of the art techniques. In particular, our approach is more flexible compared to heuristics that tightly couple models and solution techniques. First, our mixed-integer linear models afford a rig- orous analysis so that sensor planners can quantitatively describe a schedule relative to the best possible. Optimal or near-optimal schedules can be produced with commercial solvers in opera- tional run-times. These models can be modified and extended to incorporate different scheduling and resource constraints and objective function definitions. Further, we have extended these mod- els to proactively schedule sensors under weather and ad hoc collection uncertainty. This approach stands in contrast to existing deterministic schedulers which assume a single future weather or ad hoc collection scenario. The field-of-view pointing algorithm produces a mosaic with the fewest number of images required to fully cover a region of interest. The bandwidth-constrained al- gorithms find the highest priority information that can be transmitted. All of these are based on mixed-integer linear programs so that, in the future, collection scheduling, field-of-view, and band- width prioritization can be combined into a single problem. Experiments conducted using the de- veloped models, commercial solvers, and benchmark datasets have demonstrated that proactively scheduling against uncertainty regularly and significantly outperforms deterministic schedulers. Acknowledgement We would like to acknowledge John T. Feddema, Brian N. Post, John H. Ganter, and Swaroop Darbha for providing critical project stewardship and fruitful remote sensing utilization discus- sions. A special thanks to Mohamed S. Ebeida for his contributions to the development of the Maximal Poisson Sampling technique. We would also like to thank Kaarthik Sundar and Jianglei Qin for their significant scheduling algorithm and model development contributions to the project. The authors would like to acknowledge the Sandia LDRD program for their support of this work. Sandia National Laboratories is a multi-mission laboratory managed and operated by Sandia Cor- poration, a wholly owned subsidiary of Lockheed Martin Corporation, for the U.S. Department of Energy's National Nuclear Security Administration under contract DE-AC04-94AL85000.

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Efficient Probability of Failure Calculations for QMU using Computational Geometry LDRD 13-0144 Final Report

Mitchell, Scott A.; Ebeida, Mohamed S.; Romero, Vicente J.; Swiler, Laura P.; Rushdi, Ahmad A.; Abdelkader, Ahmad A.

This SAND report summarizes our work on the Sandia National Laboratory LDRD project titled "Efficient Probability of Failure Calculations for QMU using Computational Geometry" which was project #165617 and proposal #13-0144. This report merely summarizes our work. Those interested in the technical details are encouraged to read the full published results, and contact the report authors for the status of the software and follow-on projects.

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Fast Approximate Union Volume in High Dimensions with Line Samples

Mitchell, Scott A.; Awad, Muhammad A.; Ebeida, Mohamed S.; Swiler, Laura P.

The classical problem of calculating the volume of the union of d-dimensional balls is known as "Union Volume." We present line-sampling approximation algorithms for Union Volume. Our methods may be extended to other Boolean operations, such as setminus; or to other shapes, such as hyper-rectangles. The deterministic, exact approaches for Union Volume do not scale well to high dimensions. However, we adapt several of these exact approaches to approximation algorithms based on sampling. We perform local sampling within each ball using lines. We have several variations, depending on how the overlapping volume is partitioned, and depending on whether radial, axis-aligned, or other line patterns are used. Our variations fall within the family of Monte Carlo sampling, and hence have about the same theoretical convergence rate, 1 /$\sqrt{M}$, where M is the number of samples. In our limited experiments, line-sampling proved more accurate per unit work than point samples, because a line sample provides more information, and the analytic equation for a sphere makes the calculation almost as fast. We performed a limited empirical study of the efficiency of these variations. We suggest a more extensive study for future work. We speculate that different ball arrangements, differentiated by the distribution of overlaps in terms of volume and degree, will benefit the most from patterns of line samples that preferentially capture those overlaps. Acknowledgement We thank Karl Bringman for explaining his BF-ApproxUnion (ApproxUnion) algorithm [3] to us. We thank Josiah Manson for pointing out that spoke darts oversample the center and we might get a better answer by uniform sampling. We thank Vijay Natarajan for suggesting random chord sampling. The authors are grateful to Brian Adams, Keith Dalbey, and Vicente Romero for useful technical discussions. This work was sponsored by the Laboratory Directed Research and Development (LDRD) Program at Sandia National Laboratories. This material is based upon work supported by the U.S. Department of Energy, Office of Science, Office of Advanced Scientific Computing Research (ASCR), Applied Mathematics Program. Sandia National Laboratories is a multi-mission laboratory managed and operated by National Technology and Engineering Solutions of Sandia, LLC., a wholly owned subsidiary of Honeywell International, Inc., for the U.S. Department of Energy's National Nuclear Security Administration under contract DE-NA0003525.

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Footprint placement for mosaic imaging by sampling and optimization

Proceedings International Conference on Automated Planning and Scheduling, ICAPS

Mitchell, Scott A.; Valicka, Christopher G.; Rowe, Stephen R.; Zou, Simon Z.

We consider the problem of selecting a small set (mosaic) of sensor images (footprints) whose union covers a two-dimensional Region Of Interest (ROI) on Earth. We take the approach of modeling the mosaic problem as a Mixed-Integer Linear Program (MILP). This allows solutions to this subproblem to feed into a larger remote-sensor collection-scheduling MILP. This enables the scheduler to dynamically consider alternative mosaics, without having to perform any new geometric computations. Our approach to set up the optimization problem uses maximal disk sampling and point-in-polygon geometric calculations. Footprints may be of any shape, even non-convex, and we show examples using a variety of shapes that may occur in practice. The general integer optimization problem can become computationally expensive for large problems. In practice, the number of placed footprints is within an order of magnitude of ten, making the time to solve to optimality on the order of minutes. This is fast enough to make the approach relevant for near real-time mission applications. We provide open source software for all our methods, "GeoPlace."

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Results 1–25 of 75
Results 1–25 of 75