RSTT
3.2.0
Regional Seismic Travel Time
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This is the complete list of members for slbm::Location, including all inherited members.
angle(const double u[], const double v[]) const | slbm::Location | inline |
azimuth(const Location &other) const | slbm::Location | inline |
azimuth(const Location &other, const double &errorValue) const | slbm::Location | inline |
azimuthDegrees(const Location &other) const | slbm::Location | inline |
azimuthDegrees(const Location &other, const double &errorValue) const | slbm::Location | inline |
cross(const Location &x, Location &loc) const | slbm::Location | inline |
cross(const double u[], const double v[], double w[]) const | slbm::Location | inline |
crossNorth(const double u[], double w[]) const | slbm::Location | inline |
distance(const Location &other) const | slbm::Location | inline |
distanceDegrees(const Location &other) const | slbm::Location | inline |
distanceKm(Location &other) const | slbm::Location | |
dot(const Location &other) const | slbm::Location | inline |
dot(const double u[], const double v[]) const | slbm::Location | inline |
EARTH_RADIUS | slbm::Location | static |
getClassCount() | slbm::Location | static |
getDepth() const | slbm::Location | inline |
getEarthRadius() const | slbm::Location | |
getGeocentricLat() const | slbm::Location | inline |
getGeocentricLatDegrees() const | slbm::Location | inline |
getLat() const | slbm::Location | inline |
getLatDegrees() const | slbm::Location | inline |
getLon() const | slbm::Location | inline |
getLonDegrees() const | slbm::Location | inline |
getRadius() const | slbm::Location | inline |
getUnitVector() | slbm::Location | inline |
getUnitVector(double x[3]) | slbm::Location | inline |
length(const double v[]) const | slbm::Location | inline |
Location() | slbm::Location | |
Location(const Location &location) | slbm::Location | |
Location(const double &lat, const double &lon, const double &depth=0) | slbm::Location | |
Location(const double v[], const double &radius) | slbm::Location | |
Location(const Location &loc1, const Location &loc2) | slbm::Location | |
locationClassCount | slbm::Location | protectedstatic |
move(const double &azimuth, const double &distance, Location &loc) const | slbm::Location | inline |
move(const double vtp[], const double &a, Location &loc) const | slbm::Location | inline |
move(const double v[], const double vtp[], const double &a, double u[]) const | slbm::Location | inline |
move_north(const double x[], const double &distance, double z[]) const | slbm::Location | inline |
move_north(const double &distance, Location &loc) const | slbm::Location | inline |
normalize(double v[]) const | slbm::Location | inline |
operator!=(const Location &other) | slbm::Location | inline |
operator=(const Location &other) | slbm::Location | |
operator==(const Location &other) const | slbm::Location | |
radius | slbm::Location | protected |
rotate(Location &pole, double angle, Location &loc) const | slbm::Location | inline |
rotate(const double x[], const double p[], const double &a, double z[]) const | slbm::Location | inline |
scalarTripleProduct(const Location &loc1, const Location &loc2) const | slbm::Location | inline |
scalarTripleProduct(const double u[], const double w[]) const | slbm::Location | inline |
scalarTripleProduct(const double u[], const double v[], const double w[]) const | slbm::Location | inline |
setDepth(const double &depth) | slbm::Location | inline |
setLocation(const double &lat, const double &lon, const double &depth) | slbm::Location | inline |
setLocation(const double *u, const double &r) | slbm::Location | inline |
setRadius(const double &r) | slbm::Location | inline |
setUnitVector(double x[3]) | slbm::Location | inline |
toString() const | slbm::Location | inline |
v | slbm::Location | protected |
vectorTripleProduct(const Location &other, double vtp[]) const | slbm::Location | inline |
vectorTripleProduct(const double u[], const double v[], double vtp[]) const | slbm::Location | inline |
vectorTripleProductNorthPole(const double u[], double w[]) const | slbm::Location | inline |
~Location() | slbm::Location | virtual |