RSTT 3.2.1 Regional Seismic Travel Time

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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1 2]

N slbm |
C CrustalProfile | A profile through the Earth model that stores interface radius, and interval P or S wave velocity information about the crustal stack below either the source or the receiver
C CrustalProfileStore | CrustalProfileStore supports pool allocation for CrustalProfile objects
C GeoStack | Manages all information related to a single node in a Grid object
C GeoTessModelSLBM |
C GreatCircle | Manages information related to a great circle path between two Locations on the Earth, including the ability to compute the total travel time from a seismic source to a receiver
C GreatCircle_Xg | Manages information related to a great circle path between two Locations on the Earth. Its computeTravelTime() methods compute travel times for Pg or Lg phases
C GreatCircle_Xn | Manages information related to a great circle path between two Locations on the Earth. It uses the Zhao method to compute travel times for Pn and Sn phases
C GreatCircleFactory | A factory class that will return the correct type of GreatCircle object for the specified phase
C Grid | A 2 dimensional, horizontal grid of GirdProfile objects
C GridGeoTess |
C GridProfile | Manages all information related to a single node in a Grid object
C GridProfileGeoTess | Manages all information related to a single node in a Grid object
C GridProfileSLBM | Manages all information related to a single node in a Grid object
C GridSLBM | A 2 dimensional, horizontal grid of GirdProfile objects
C InterpolatedProfile | A Profile object based on values interpolated from nearby GridProfile objects
C LayerProfile | A Profile object based on values interpolated from nearby GridProfile objects
C LayerProfileG | A LayerProfile with mantle velocity gradient information
C Location | The Location Class manages a single point in/on the Earth, which is described by the GRS80 ellipsoid
C QueryProfile | An InterpolatedProfile object that also has information about the the P and S wave velocity as a function of depth for all layers, and the velocity gradient in the mantle
C SLBMException | An Exception class for Grid and related objects
C SlbmInterface | The primary interface to the SLBM library, providing access to all supported functionality
C SlbmInterfaceToJNI | Adds functionality to SlbmInterface to support the Java Native Interface (JNI). The JNI allows libSLBM to be accessed using programs written in the Java programing language
C Triangle |
C UncertaintyPDU | A UncertaintyPDU object contains the raw data to calculate a path dependent modeling error in seconds as a function of distance in radians along a specific source-receiver path traced through the model
C UncertaintyPIU | A UncertaintyPIU object contains the raw data to calculate a modeling error in seconds as a function of distance in radians
N taup |
C TauPException | An Exception class for TauP and related objects
C TauPSite |
C TravelTimeResult | A public container (struct) that holds the result of a specific ray that satisfied the source distance / depth! requirement. This object maintains all pertinent information related to the ray for subsequent retrieval and evaluation
C SplitDistance | Function object used by the Brents minF function to find the minimum (or maximum) of a retrograde layer. The function operator() defines a TauPSite::integrateDistance(...) function as the functional for finding the minimum for some ray parameter p. This object is only used in the TauPModel::findLimits(...) function when a retrograde layer is detected
C TPZeroFunctional | The primary layer search functional used by Brents zeroIn(...) function to find layers that contain a turning ray whose distance matches the distance between the source and receiver
C TPdDistdr | Distance Integrand. Integrating this function over radius yields distance
C TPdTaudr |
C TPVelocityLayer | Abstract base class velocity layer model inherited by all concrete velocity layer classes. The inheritance hierarchy for a typical velocity layer object, VL, is:
C VelocityIntegrate |
C VelocityConst | Constant velocity model returns a single value for velocity irregardless of the input radius value. This object overrides the numerical distance and time integration with analytic definitions
C VelocityPower | Power Law velocity model returns a power law modeled velocity between the top and bottom of the layer as a function of the radius. This object overrides the numerical distance and time integration with analytic definitions
C VelocityLinear | Linear velocity model returns a linearly modeled velocity between the top and bottom of the layer as a function of the radius. This object overrides the numerical distance integration with an analytic definition
C VelocityQuadratic | Quadratic velocity model returns a quadraticly modeled velocity between the top and bottom of the layer as a function of the radius
C VelocityCubic | Cubic velocity model returns a cubicly modeled velocity between the top and bottom of the layer as a function of the radius
C VZero | A function object used to zero-in on the velocity at r that gives the input ray parameter (vzP). The operator() returns r - vzP * vzV(r) where r is input and vzP is set and vzV(r) is the velocity function. This function object is used when r cannot be solved for explicitly
N util |
C Brents | Class supports Brents zeroF and minF functions that finds the root of or minimum (maximum) of a provided function given an input range containing the root (or minimum or maximum) and a convergence tolerance
C DataBuffer | A byte array container used to hold binary data in the same manner as disk based file system
C IntegrateFunction | Class supports numerical integration of an arbitrary function using a fourth order Simpsons rule for closed intervals. Open intervals at one end-point are handled by using Simpsons rule in a segmented sense to approach the unbounded limit in successive iterations each time dividing the difference to the unbounded limit by 10.0
C MD50 | This code implements the MD5 message-digest algorithm. The algorithm is due to Ron Rivest. This code was written by Colin Plumb in 1993, no copyright is claimed. This code is in the public domain; do with it what you wish
C md5step | Primary MD5 algorithmic step function object. The function object is templated (class f) off of the four MD5 functions f1, f2, f3, and f4 defined below
C f1 | First MD5 algorithmic operation function object. Optimized from x & y | ~x & z
C f2 | Second MD5 algorithmic operation function object
C f3 | Third MD5 algorithmic operation function object
C f4 | Fourth MD5 algorithmic operation function object
C DataBuffer | A byte array container used to hold binary data in the same manner as disk based file system