SLBM: taup Namespace Reference

SLBM 3.0 Regional Seismic Travel Time

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Classes
taup Namespace Reference

## Classes
class | SplitDistance
| Function object used by the Brents minF function to find the minimum (or maximum) of a retrograde layer. The function operator() defines a TauPSite::integrateDistance(...) function as the functional for finding the minimum for some ray parameter p. This object is only used in the TauPModel::findLimits(...) function when a retrograde layer is detected. More...
class | TauPException
| An Exception class for TauP and related objects. More...
class | TauPSite
class | TPdDistdr
| Distance Integrand. Integrating this function over radius yields distance. More...
class | TPdTaudr
class | TPVelocityLayer
| Abstract base class velocity layer model inherited by all concrete velocity layer classes. The inheritance hierarchy for a typical velocity layer object, VL, is: More...
class | TPZeroFunctional
| The primary layer search functional used by Brents zeroIn(...) function to find layers that contain a turning ray whose distance matches the distance between the source and receiver. More...
class | TravelTimeResult
| A public container (struct) that holds the result of a specific ray that satisfied the source distance / depth! requirement. This object maintains all pertinent information related to the ray for subsequent retrieval and evaluation. More...
class | VelocityConst
| Constant velocity model returns a single value for velocity irregardless of the input radius value. This object overrides the numerical distance and time integration with analytic definitions. More...
class | VelocityCubic
| Cubic velocity model returns a cubicly modeled velocity between the top and bottom of the layer as a function of the radius. More...
class | VelocityIntegrate
class | VelocityLinear
| Linear velocity model returns a linearly modeled velocity between the top and bottom of the layer as a function of the radius. This object overrides the numerical distance integration with an analytic definition. More...
class | VelocityPower
| Power Law velocity model returns a power law modeled velocity between the top and bottom of the layer as a function of the radius. This object overrides the numerical distance and time integration with analytic definitions. More...
class | VelocityQuadratic
| Quadratic velocity model returns a quadraticly modeled velocity between the top and bottom of the layer as a function of the radius. More...
class | VZero
| A function object used to zero-in on the velocity at r that gives the input ray parameter (vzP). The operator() returns r - vzP * vzV(r) where r is input and vzP is set and vzV(r) is the velocity function. This function object is used when r cannot be solved for explicitly. More...